Stylised Cuckoo Clock

I wanted to get back into stylised art with this little piece! I was inspired by the cuckoo clocks on the walls of the spawn room in the map Eichenwalde from Overwatch. I chose to do a stylised cuckoo clock because I thought it would be a good piece to practice my sculpting and stylised texturing skills. I started by modelling a low poly base, then porting that base into zBrush and sculpting. I then textured the clock in Substance Painter. Finally, I took the renders of the clock in Unreal Engine 5. I'd never used UE5 before and used this as an excuse to play around in it. I really enjoyed making this little piece!